"I can't tell you any details as to how the future playstyle is going to be, but I can tell you it's in good hands and we're going to be doing everything we can to make sure fans respond to it and we have a great game." Tanabe is in charge of it, he's the producer, so there will be that continuous thread from those past titles," Scibetta said. As for Metroid Prime 4, now they have a new story they want to tell a new way to showcase the game and the characters in the Metroid universe in the best way they can."ĭuring last year's E3, Nintendo revealed that longtime producer Kensuke Tanabe will return to helm the upcoming installment of the Metroid Prime series and that Prime 4 will continue the story of Samus. So a lot of times it's about what gameplay dynamics developers want to create, what characters they want to bring to life. "So one of the great things about Nintendo is that we have such a deep library of IP that our developers can draw on. "The developers have to feel like they have new creative ideas to bring any franchise to life in a new way," Charlie Scibetta, senior director of corporate communications for Nintendo of America told Player One. Last year, the extent of Metroid Prime 4's presence at E3 was a logo which got fans excited. "And when we think we're ready to show Metroid Prime, we'll show Metroid Prime." I think the main thing is - as people have probably realized by now - we show things when we think we're ready to show them," Trinen said. ![]() Game Informercaught up with Bill Trinen, senior product manager for Nintendo of America, and asked why Metroid Prime 4 wasn't at E3 this year. Metroid Prime 4 was one of the most surprising reveals at E3 2017, but Samus didn't make an appearance at this year's Nintendo Direct.
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